From a2be49305d8c5c66cfa2ec2060688013cf3729b9 Mon Sep 17 00:00:00 2001 From: zhupengfei Date: Fri, 31 Aug 2018 14:16:16 +0800 Subject: yuzu, video_core: Screenshot functionality Allows capturing screenshot at the current internal resolution (native for software renderer), but a setting is available to capture it in other resolutions. The screenshot is saved to a single PNG in the current layout. --- src/video_core/video_core.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/video_core/video_core.cpp') diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 07e3a7d24..f7de3471b 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -3,6 +3,8 @@ // Refer to the license.txt file included. #include +#include "core/core.h" +#include "core/settings.h" #include "video_core/renderer_base.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/video_core.h" @@ -13,4 +15,10 @@ std::unique_ptr CreateRenderer(Core::Frontend::EmuWindow& emu_wind return std::make_unique(emu_window); } +u16 GetResolutionScaleFactor(const RendererBase& renderer) { + return !Settings::values.resolution_factor + ? renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio() + : Settings::values.resolution_factor; +} + } // namespace VideoCore -- cgit v1.2.3