From 1b4503c571d3b961efe74fa7e35d5fa14941ec09 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 24 Apr 2019 16:35:54 -0300 Subject: texture_cache: Split texture cache into different files --- src/video_core/texture_cache/surface_view.cpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/video_core/texture_cache/surface_view.cpp (limited to 'src/video_core/texture_cache/surface_view.cpp') diff --git a/src/video_core/texture_cache/surface_view.cpp b/src/video_core/texture_cache/surface_view.cpp new file mode 100644 index 000000000..5f4cdbb1c --- /dev/null +++ b/src/video_core/texture_cache/surface_view.cpp @@ -0,0 +1,23 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include + +#include "common/common_types.h" +#include "video_core/texture_cache/surface_view.h" + +namespace VideoCommon { + +std::size_t ViewKey::Hash() const { + return static_cast(base_layer) ^ static_cast(num_layers << 16) ^ + (static_cast(base_level) << 32) ^ + (static_cast(num_levels) << 48); +} + +bool ViewKey::operator==(const ViewKey& rhs) const { + return std::tie(base_layer, num_layers, base_level, num_levels) == + std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels); +} + +} // namespace VideoCommon -- cgit v1.2.3