From 9e871937250cb92a13336c6c06186c41f19e1738 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 11 Jun 2020 21:24:45 -0300 Subject: video_core: Remove all Core::System references in renderer Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend. --- src/video_core/texture_cache/surface_params.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/video_core/texture_cache/surface_params.h') diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index 118aa689e..4466c3c34 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -33,10 +33,11 @@ public: const VideoCommon::Shader::Image& entry); /// Creates SurfaceCachedParams for a depth buffer configuration. - static SurfaceParams CreateForDepthBuffer(Core::System& system); + static SurfaceParams CreateForDepthBuffer(Tegra::Engines::Maxwell3D& maxwell3d); /// Creates SurfaceCachedParams from a framebuffer configuration. - static SurfaceParams CreateForFramebuffer(Core::System& system, std::size_t index); + static SurfaceParams CreateForFramebuffer(Tegra::Engines::Maxwell3D& maxwell3d, + std::size_t index); /// Creates SurfaceCachedParams from a Fermi2D surface configuration. static SurfaceParams CreateForFermiCopySurface( -- cgit v1.2.3