From 5af82a8ed4e2e0b7abc9c7da9f7bb5fa1c83de29 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 26 Dec 2018 01:33:56 -0300 Subject: shader_decode: Implement TEXS.F16 --- src/video_core/shader/shader_ir.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/video_core/shader/shader_ir.h') diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h index 5676d32a9..7f11599bf 100644 --- a/src/video_core/shader/shader_ir.h +++ b/src/video_core/shader/shader_ir.h @@ -44,8 +44,9 @@ constexpr u32 MAX_PROGRAM_LENGTH = 0x1000; constexpr u32 RZ = 0xff; enum class OperationCode { - Assign, /// (float& dest, float src) -> void - AssignComposite, /// (MetaComponents, float4 src, float&[4] dst) -> void + Assign, /// (float& dest, float src) -> void + AssignComposite, /// (MetaComponents, float4 src, float&[4] dst) -> void + AssignCompositeHalf, /// (MetaComponents, float4 src, float&[2] dst) -> void Composite, /// (float[4] values) -> float4 Select, /// (MetaArithmetic, bool pred, float a, float b) -> float @@ -279,6 +280,7 @@ struct MetaTexture { struct MetaComponents { std::array components_map{}; + u32 count{}; u32 GetSourceComponent(u32 dest_index) const { return components_map[dest_index]; @@ -692,6 +694,8 @@ private: Tegra::Shader::TextureType type, bool is_array, bool is_shadow); void WriteTexsInstructionFloat(BasicBlock& bb, Tegra::Shader::Instruction instr, Node texture); + void WriteTexsInstructionHalfFloat(BasicBlock& bb, Tegra::Shader::Instruction instr, + Node texture); Node GetTexCode(Tegra::Shader::Instruction instr, Tegra::Shader::TextureType texture_type, Tegra::Shader::TextureProcessMode process_mode, bool depth_compare, -- cgit v1.2.3