From 58bcb86af54bb00e3a01db02c7ed1945b68ea44c Mon Sep 17 00:00:00 2001 From: namkazy Date: Sun, 22 Mar 2020 20:13:05 +0700 Subject: add shader stage when init shader ir --- src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_vulkan') diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 557b9d662..c3e3884be 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -162,7 +162,8 @@ CachedShader::CachedShader(Core::System& system, Tegra::Engines::ShaderType stag ProgramCode program_code, u32 main_offset) : RasterizerCacheObject{host_ptr}, gpu_addr{gpu_addr}, cpu_addr{cpu_addr}, program_code{std::move(program_code)}, registry{stage, GetEngine(system, stage)}, - shader_ir{this->program_code, main_offset, compiler_settings, registry}, + shader_ir{this->program_code, stage, main_offset, compiler_settings, + registry}, entries{GenerateShaderEntries(shader_ir)} {} CachedShader::~CachedShader() = default; -- cgit v1.2.3