From fe700e1856fa078ba0fc93ced8576f5023f3146a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 30 Apr 2019 19:46:49 -0300 Subject: shader: Add physical attributes commentaries --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 47bfa5538..52552333f 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -895,6 +895,8 @@ private: target = GetRegister(gpr->GetIndex()); } else if (const auto abuf = std::get_if(dest)) { + UNIMPLEMENTED_IF(abuf->IsPhysicalBuffer()); + target = [&]() -> std::string { switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) { case Attribute::Index::Position: -- cgit v1.2.3