From b0bea13ed8422119cc4f09763be095cbc3762795 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sat, 27 May 2023 15:45:36 +0100 Subject: Move buffer bindings to per-channel state --- src/video_core/renderer_opengl/gl_buffer_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index 6af4ae793..6d3bda192 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -117,7 +117,7 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_) for (auto& stage_uniforms : fast_uniforms) { for (OGLBuffer& buffer : stage_uniforms) { buffer.Create(); - glNamedBufferData(buffer.handle, BufferCache::DEFAULT_SKIP_CACHE_SIZE, nullptr, + glNamedBufferData(buffer.handle, VideoCommon::DEFAULT_SKIP_CACHE_SIZE, nullptr, GL_STREAM_DRAW); } } -- cgit v1.2.3