From fc013d88cb9c1fd6ba2ada03aba2822419831584 Mon Sep 17 00:00:00 2001 From: Liam Date: Fri, 29 Jul 2022 23:33:40 -0400 Subject: video_core: stop waiting for shader compilation on user cancel --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 07d4b7cf0..1ad56d9e7 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -299,7 +299,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading, state.has_loaded = true; lock.unlock(); - workers->WaitForRequests(); + workers->WaitForRequests(stop_loading); if (!use_asynchronous_shaders) { workers.reset(); } -- cgit v1.2.3