From 425a254fa24d7179124b4544ffeb2b1fe4fa99dc Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 9 Dec 2019 21:46:12 -0300 Subject: shader: Implement MEMBAR.GL Implement using memoryBarrier in GLSL and OpMemoryBarrier on SPIR-V. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 9700c2ebe..fa7049bbe 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1992,6 +1992,11 @@ private: return {fmt::format("readInvocationARB({}, {})", value, index), Type::Float}; } + Expression MemoryBarrierGL(Operation) { + code.AddLine("memoryBarrier();"); + return {}; + } + struct Func final { Func() = delete; ~Func() = delete; @@ -2173,6 +2178,8 @@ private: &GLSLDecompiler::ThreadId, &GLSLDecompiler::ShuffleIndexed, + + &GLSLDecompiler::MemoryBarrierGL, }; static_assert(operation_decompilers.size() == static_cast(OperationCode::Amount)); -- cgit v1.2.3