From 0369ee72484c42983185d8d50fe6db13607fb599 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 24 Apr 2018 22:42:54 -0500 Subject: Shaders: Added decodings for the FSET instructions. --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 086424395..896b6cd2c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -519,7 +519,7 @@ private: } break; } - case OpCode::Type::FloatPredicate: { + case OpCode::Type::FloatSetPredicate: { std::string op_a = instr.fsetp.neg_a ? "-" : ""; op_a += GetRegister(instr.gpr8); -- cgit v1.2.3