From f95602f15207851b849c57e2a2dd313a087b2493 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 5 Dec 2020 11:40:14 -0500 Subject: video_core: Resolve more variable shadowing scenarios pt.3 Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. --- src/video_core/renderer_opengl/renderer_opengl.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.h') diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 9ef181f95..376f88766 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -57,10 +57,10 @@ struct ScreenInfo { class RendererOpenGL final : public VideoCore::RendererBase { public: - explicit RendererOpenGL(Core::TelemetrySession& telemetry_session, - Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory, - Tegra::GPU& gpu, - std::unique_ptr context); + explicit RendererOpenGL(Core::TelemetrySession& telemetry_session_, + Core::Frontend::EmuWindow& emu_window_, + Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, + std::unique_ptr context_); ~RendererOpenGL() override; bool Init() override; -- cgit v1.2.3