From dd35b4b18a69c02c3a22ba1a72504fbff69cfec0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 21 Aug 2018 04:18:27 -0400 Subject: renderer_opengl: Namespace OpenGL code Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future. --- src/video_core/renderer_opengl/renderer_opengl.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/renderer_opengl/renderer_opengl.h') diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 7ae103f04..961467a62 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -16,6 +16,8 @@ namespace Core::Frontend { class EmuWindow; } +namespace OpenGL { + /// Structure used for storing information about the textures for the Switch screen struct TextureInfo { OGLTexture resource; @@ -98,3 +100,5 @@ private: Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; MathUtil::Rectangle framebuffer_crop_rect; }; + +} // namespace OpenGL -- cgit v1.2.3