From 0a93b45b6a2662c69320e6c69f8024e26909a168 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 11 Aug 2018 20:20:19 -0400 Subject: core: Namespace EmuWindow Gets the class out of the global namespace. --- src/video_core/renderer_opengl/renderer_opengl.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.h') diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h index 428afa3b7..a5eab6997 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.h +++ b/src/video_core/renderer_opengl/renderer_opengl.h @@ -12,7 +12,9 @@ #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_state.h" +namespace Core::Frontend { class EmuWindow; +} /// Structure used for storing information about the textures for the Switch screen struct TextureInfo { @@ -34,16 +36,16 @@ struct ScreenInfo { /// Helper class to acquire/release OpenGL context within a given scope class ScopeAcquireGLContext : NonCopyable { public: - explicit ScopeAcquireGLContext(EmuWindow& window); + explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window); ~ScopeAcquireGLContext(); private: - EmuWindow& emu_window; + Core::Frontend::EmuWindow& emu_window; }; class RendererOpenGL : public VideoCore::RendererBase { public: - explicit RendererOpenGL(EmuWindow& window); + explicit RendererOpenGL(Core::Frontend::EmuWindow& window); ~RendererOpenGL() override; /// Swap buffers (render frame) -- cgit v1.2.3