From bc16f7f3cce7b3a689f45697d9f6fbd970993e32 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 20 Aug 2018 19:22:43 -0400 Subject: renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves Given we use a base-class type within the renderer for the rasterizer (RasterizerInterface), we want to allow renderers to perform more complex initialization if they need to do such a thing. This makes it important to reserve type information. Given the OpenGL renderer is quite simple settings-wise, this is just a simple shuffling of the initialization code. For something like Vulkan however this might involve doing something like: // Initialize and call rasterizer-specific function that requires // the full type of the instance created. auto raster = std::make_unique(some, params); raster->CallSomeVulkanRasterizerSpecificFunction(); // Assign to base class variable rasterizer = std::move(raster) --- src/video_core/renderer_opengl/renderer_opengl.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bf30eda6d..4a23a931e 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -16,6 +16,7 @@ #include "core/memory.h" #include "core/settings.h" #include "core/tracer/recorder.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/utils.h" @@ -142,7 +143,6 @@ void RendererOpenGL::SwapBuffers(boost::optional(render_window); +} + void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, const Tegra::FramebufferConfig& framebuffer) { @@ -463,8 +471,7 @@ bool RendererOpenGL::Init() { } InitOpenGLObjects(); - - RefreshRasterizerSetting(); + CreateRasterizer(); return true; } -- cgit v1.2.3 From 46ef072cf9e0636f7ba9f1414fdabeb607a88e0f Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 20 Aug 2018 19:34:02 -0400 Subject: rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature This is an OpenGL renderer-specific data type. Given that, this type shouldn't be used within the base interface for the rasterizer. Instead, we can pass this information to the rasterizer via reference. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4a23a931e..26de614ef 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -131,7 +131,7 @@ void RendererOpenGL::SwapBuffers(boost::optionalAccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride, - screen_info)) { + if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { // Reset the screen info's display texture to its own permanent texture screen_info.display_texture = screen_info.texture.resource.handle; @@ -281,7 +279,7 @@ void RendererOpenGL::CreateRasterizer() { return; } - rasterizer = std::make_unique(render_window); + rasterizer = std::make_unique(render_window, screen_info); } void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, -- cgit v1.2.3