From 89e81a9be26da83114e600d141085e9b7ac98529 Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 6 Jun 2018 18:26:41 -0500 Subject: GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 3440d2190..f33766bfd 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, }}; state.texture_units[0].texture_2d = screen_info.display_texture; + state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA}; state.Apply(); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data()); -- cgit v1.2.3