From 7f52efdf61d16d6eaa7eea2500ceb28d9f1041e1 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 28 Dec 2019 22:12:12 -0300 Subject: gl_state_tracker: Implement dirty flags for viewports --- src/video_core/renderer_opengl/renderer_opengl.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 36c634e0d..73d2d9027 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -576,6 +576,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices)); // TODO: Signal state tracker about these changes + state_tracker.NotifyViewport0(); state_tracker.NotifyFramebuffer(); program_manager.UseVertexShader(vertex_program.handle); @@ -601,7 +602,9 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { glFrontFace(GL_CW); glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glClipControl(GL_LOWER_LEFT, GL_ZERO_TO_ONE); - glViewport(0, 0, layout.width, layout.height); + glViewportIndexedf(0, 0.0f, 0.0f, static_cast(layout.width), + static_cast(layout.height)); + glDepthRangeIndexed(0, 0.0, 0.0); glVertexAttribFormat(PositionLocation, 2, GL_FLOAT, GL_FALSE, offsetof(ScreenRectVertex, position)); -- cgit v1.2.3