From f95602f15207851b849c57e2a2dd313a087b2493 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 5 Dec 2020 11:40:14 -0500 Subject: video_core: Resolve more variable shadowing scenarios pt.3 Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 1523cd6fa..521b03ba2 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -130,8 +130,8 @@ void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severit RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_, Core::Frontend::EmuWindow& emu_window_, Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_, - std::unique_ptr context) - : RendererBase{emu_window_, std::move(context)}, telemetry_session{telemetry_session_}, + std::unique_ptr context_) + : RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_}, emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, program_manager{device} {} RendererOpenGL::~RendererOpenGL() = default; -- cgit v1.2.3