From 7ac99bb127fe6c09794b7e7ebe4d1c518817f40a Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 26 Jul 2021 01:52:33 -0400 Subject: renderers: Add explicit invert_y bool to screenshot callback OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer --- src/video_core/renderer_opengl/renderer_opengl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/renderer_opengl.cpp') diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index f1b00c24c..7d7cba69c 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -486,7 +486,7 @@ void RendererOpenGL::RenderScreenshot() { glBindFramebuffer(GL_READ_FRAMEBUFFER, old_read_fb); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, old_draw_fb); - renderer_settings.screenshot_complete_callback(); + renderer_settings.screenshot_complete_callback(true); renderer_settings.screenshot_requested = false; } -- cgit v1.2.3