From e3f4233cefff611e03a2031c6194a118d946a5d9 Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 25 Jul 2015 20:13:11 -0500 Subject: Initial implementation of fragment shader generation with caching. --- src/video_core/renderer_opengl/gl_state.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_state.h') diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 6ecbedbb4..668b04259 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -65,6 +65,7 @@ public: GLuint vertex_array; // GL_VERTEX_ARRAY_BINDING GLuint vertex_buffer; // GL_ARRAY_BUFFER_BINDING GLuint shader_program; // GL_CURRENT_PROGRAM + bool shader_dirty; } draw; OpenGLState(); -- cgit v1.2.3