From 0ee38e136376964c0f80362952130258cc661c60 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 24 Mar 2018 04:06:26 -0400 Subject: gl_rasterizer: Use 32 texture units instead of 3. --- src/video_core/renderer_opengl/gl_state.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_state.h') diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 940575dfa..c1f4efc8c 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -85,7 +85,7 @@ public: struct { GLuint texture_2d; // GL_TEXTURE_BINDING_2D GLuint sampler; // GL_SAMPLER_BINDING - } texture_units[3]; + } texture_units[32]; struct { GLuint texture_buffer; // GL_TEXTURE_BINDING_BUFFER -- cgit v1.2.3