From 7ffb672f6178cc18fe70f3c798a55298ba275be5 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 10 Dec 2019 17:33:49 -0400 Subject: Maxwell3D: Implement Depth Mode. This commit finishes adding depth mode that was reverted before due to other unresolved issues. --- src/video_core/renderer_opengl/gl_state.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_state.h') diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index e53c2c5f2..0b5895084 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -150,6 +150,7 @@ public: struct { GLenum origin = GL_LOWER_LEFT; + GLenum depth_mode = GL_NEGATIVE_ONE_TO_ONE; } clip_control; OpenGLState(); -- cgit v1.2.3