From dd35b4b18a69c02c3a22ba1a72504fbff69cfec0 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 21 Aug 2018 04:18:27 -0400 Subject: renderer_opengl: Namespace OpenGL code Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future. --- src/video_core/renderer_opengl/gl_rasterizer.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index f40e70bf4..59b727de0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -22,12 +22,14 @@ #include "video_core/renderer_opengl/gl_state.h" #include "video_core/renderer_opengl/gl_stream_buffer.h" -struct ScreenInfo; - namespace Core::Frontend { class EmuWindow; } +namespace OpenGL { + +struct ScreenInfo; + class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info); @@ -184,3 +186,5 @@ private: enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; }; + +} // namespace OpenGL -- cgit v1.2.3