From 80ec2feee8731d661bc999c9f057159ec6286043 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 17 Jul 2019 21:50:21 -0300 Subject: gl_rasterizer: Add samplers to compute dispatches --- src/video_core/renderer_opengl/gl_rasterizer.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 35265b4a2..eada752e0 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -141,6 +141,9 @@ private: TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, const Shader& shader, BaseBindings base_bindings); + /// Configures the textures used in a compute shader. Returns texture buffer usage. + TextureBufferUsage SetupComputeTextures(const Shader& kernel); + /// Configures a texture. Returns true when the texture is a texture buffer. bool SetupTexture(u32 binding, const Tegra::Texture::FullTextureInfo& texture, const GLShader::SamplerEntry& entry); -- cgit v1.2.3