From 145ae369639af6f91a59b8217c5e9ba42b0c5f0b Mon Sep 17 00:00:00 2001 From: Rodolfo Bogado Date: Fri, 2 Nov 2018 00:21:25 -0300 Subject: Implement multi-target viewports and blending --- src/video_core/renderer_opengl/gl_rasterizer.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.h') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 47097c569..8ec22df8d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -133,7 +133,7 @@ private: u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader, GLenum primitive_mode, u32 current_unit); - /// Syncs the viewport to match the guest state + /// Syncs the viewport and depth range to match the guest state void SyncViewport(); /// Syncs the clip enabled status to match the guest state @@ -148,9 +148,6 @@ private: /// Syncs the primitve restart to match the guest state void SyncPrimitiveRestart(); - /// Syncs the depth range to match the guest state - void SyncDepthRange(); - /// Syncs the depth test state to match the guest state void SyncDepthTestState(); -- cgit v1.2.3