From f4ace63957ee47c4e3e913954f07375d0391beae Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 24 Apr 2021 18:27:25 -0300 Subject: shader: Accelerate pipeline transitions and use dirty flags for shaders --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3551dbdcc..dd1937863 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -635,7 +635,7 @@ void RasterizerOpenGL::SyncDepthClamp() { void RasterizerOpenGL::SyncClipEnabled(u32 clip_mask) { auto& flags = maxwell3d.dirty.flags; - if (!flags[Dirty::ClipDistances] && !flags[Dirty::Shaders]) { + if (!flags[Dirty::ClipDistances] && !flags[VideoCommon::Dirty::Shaders]) { return; } flags[Dirty::ClipDistances] = false; -- cgit v1.2.3