From cb8d51e37e7d630f1ea3dc816b2d5aaab2295bc2 Mon Sep 17 00:00:00 2001 From: Marcos Date: Mon, 26 Nov 2018 20:31:44 -0300 Subject: GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) * GPU States: Implement Polygon Offset. This is used in SMO all the time. * Clang Format fixes. * Initialize polygon_offset in the constructor. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 630a58e49..2d5e65f41 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -620,7 +620,7 @@ void RasterizerOpenGL::DrawArrays() { SyncTransformFeedback(); SyncPointState(); CheckAlphaTests(); - + SyncPolygonOffset(); // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here @@ -1179,6 +1179,16 @@ void RasterizerOpenGL::SyncPointState() { state.point.size = regs.point_size; } +void RasterizerOpenGL::SyncPolygonOffset() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; + state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; + state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; + state.polygon_offset.units = regs.polygon_offset_units; + state.polygon_offset.factor = regs.polygon_offset_factor; + state.polygon_offset.clamp = regs.polygon_offset_clamp; +} + void RasterizerOpenGL::CheckAlphaTests() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; -- cgit v1.2.3