From 77bdc49343e3f7e51a5908245f2259dae2d86060 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 16 Apr 2018 21:23:28 -0400 Subject: gl_rendering: Use NGLOG* for changed code. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 309ad9af8..75b4031a7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -151,9 +151,9 @@ void RasterizerOpenGL::SetupVertexArray(u8* array_ptr, GLintptr buffer_offset) { // to avoid OpenGL errors. for (unsigned index = 0; index < 16; ++index) { auto& attrib = regs.vertex_attrib_format[index]; - LOG_DEBUG(HW_GPU, "vertex attrib %d, count=%d, size=%s, type=%s, offset=%d, normalize=%d", - index, attrib.ComponentCount(), attrib.SizeString().c_str(), - attrib.TypeString().c_str(), attrib.offset.Value(), attrib.IsNormalized()); + NGLOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", + index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(), + attrib.offset.Value(), attrib.IsNormalized()); glVertexAttribPointer(index, attrib.ComponentCount(), MaxwellToGL::VertexType(attrib), attrib.IsNormalized() ? GL_TRUE : GL_FALSE, vertex_array.stride, -- cgit v1.2.3