From 73d2d3342dc8867d32f08f89b2ca36ff071598dc Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 28 Nov 2019 02:15:34 -0300 Subject: gl_query_cache: Optimize query cache Use a custom cache instead of relying on a ranged cache. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 827f85884..4bdc8db85 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -722,8 +722,9 @@ void RasterizerOpenGL::ResetCounter(VideoCore::QueryType type) { query_cache.ResetCounter(type); } -void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type) { - query_cache.Query(gpu_addr, type); +void RasterizerOpenGL::Query(GPUVAddr gpu_addr, VideoCore::QueryType type, + std::optional timestamp) { + query_cache.Query(gpu_addr, type, timestamp); } void RasterizerOpenGL::FlushAll() {} -- cgit v1.2.3