From 5ccb07933ac0f33d0ecb909d29bf65ee4ab70d8e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 26 Dec 2019 05:01:43 -0300 Subject: gl_state: Remove framebuffer tracking --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 1f94f759d..b826146fb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -359,7 +359,7 @@ void RasterizerOpenGL::ConfigureFramebuffers() { texture_cache.GuardRenderTargets(false); - state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(key); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key)); } void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, bool using_color_fb, @@ -384,8 +384,7 @@ void RasterizerOpenGL::ConfigureClearFramebuffer(OpenGLState& current_state, boo key.colors[0] = color_surface; key.zeta = depth_surface; - current_state.draw.draw_framebuffer = framebuffer_cache.GetFramebuffer(key); - current_state.ApplyFramebufferState(); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer_cache.GetFramebuffer(key)); } void RasterizerOpenGL::Clear() { -- cgit v1.2.3