From 43d98ca8fee384c5aef462dd37200477e9de2013 Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 18 Apr 2018 14:17:05 -0500 Subject: GLCache: Added boilerplate code to make supporting configurable texture component types. For now only the UNORM type is supported. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 9522a35ea..13e2a77ce 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -527,6 +527,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; src_params.pixel_format = SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format); + src_params.component_type = + SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format); src_params.UpdateParams(); MathUtil::Rectangle src_rect; -- cgit v1.2.3