From 2a662fea363027817a73a62a5e4a9d0066fb43ee Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 25 Dec 2019 21:57:10 -0300 Subject: gl_state: Remove depth clamp tracking --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 6bb6f9f47..acdae849c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -977,8 +977,6 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { viewport.depth_range_far = src.depth_range_far; viewport.depth_range_near = src.depth_range_near; } - state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0; - state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0; bool flip_y = false; if (regs.viewport_transform[0].scale_y < 0.0) { @@ -994,6 +992,16 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { : GL_NEGATIVE_ONE_TO_ONE; } +void RasterizerOpenGL::SyncDepthClamp() { + const auto& regs = system.GPU().Maxwell3D().regs; + const auto& state = regs.view_volume_clip_control; + + UNIMPLEMENTED_IF_MSG(state.depth_clamp_far != state.depth_clamp_near, + "Unimplemented Depth clamp separation!"); + + oglEnable(GL_DEPTH_CLAMP, state.depth_clamp_far || state.depth_clamp_near); +} + void RasterizerOpenGL::SyncClipEnabled( const std::array& clip_mask) { -- cgit v1.2.3