From 2424eefad20b018bed72a0427cdeeabb08bea7b2 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 11 Jul 2019 21:59:59 -0300 Subject: texture_cache: Pass TIC to texture cache --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 5375ab9e0..8a59b86e3 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -1022,7 +1022,7 @@ bool RasterizerOpenGL::SetupTexture(const Shader& shader, u32 binding, auto& unit{state.texture_units[binding]}; unit.sampler = sampler_cache.GetSampler(texture.tsc); - const auto view = texture_cache.GetTextureSurface(texture, entry); + const auto view = texture_cache.GetImageSurface(texture.tic, entry); if (!view) { // Can occur when texture addr is null or its memory is unmapped/invalid unit.texture = 0; -- cgit v1.2.3