From 3c6557c235a9b5a1f76ac5a07d301fdf3a615e2a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 29 Oct 2019 21:17:16 -0300 Subject: gl_state: Remove ApplyDefaultState OpenGL has defaults values we can trust. Remove these. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 43032e9a7..8774e836c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -68,8 +68,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind ScreenInfo& info) : texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device}, system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} { - OpenGLState::ApplyDefaultState(); - shader_program_manager = std::make_unique(); state.draw.shader_program = 0; state.Apply(); -- cgit v1.2.3