From 0fcabd2b11a5b1d4d16f6f6bdf1efd54d2c45237 Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Mon, 17 Aug 2015 18:25:21 -0300 Subject: Integrate the MicroProfile profiling library This brings goodies such as a configurable user interface and multi-threaded timeline view. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 9f1552adf..deb9971bb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -7,6 +7,7 @@ #include "common/color.h" #include "common/math_util.h" +#include "common/microprofile.h" #include "common/profiler.h" #include "core/hw/gpu.h" @@ -777,12 +778,16 @@ void RasterizerOpenGL::SyncDrawState() { state.Apply(); } +MICROPROFILE_DEFINE(OpenGL_FramebufferReload, "OpenGL", "FB Reload", MP_RGB(70, 70, 200)); + void RasterizerOpenGL::ReloadColorBuffer() { u8* color_buffer = Memory::GetPhysicalPointer(Pica::g_state.regs.framebuffer.GetColorBufferPhysicalAddress()); if (color_buffer == nullptr) return; + MICROPROFILE_SCOPE(OpenGL_FramebufferReload); + u32 bytes_per_pixel = Pica::Regs::BytesPerColorPixel(fb_color_texture.format); std::unique_ptr temp_fb_color_buffer(new u8[fb_color_texture.width * fb_color_texture.height * bytes_per_pixel]); @@ -822,6 +827,8 @@ void RasterizerOpenGL::ReloadDepthBuffer() { if (depth_buffer == nullptr) return; + MICROPROFILE_SCOPE(OpenGL_FramebufferReload); + u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format); // OpenGL needs 4 bpp alignment for D24 @@ -868,6 +875,7 @@ void RasterizerOpenGL::ReloadDepthBuffer() { } Common::Profiling::TimingCategory buffer_commit_category("Framebuffer Commit"); +MICROPROFILE_DEFINE(OpenGL_FramebufferCommit, "OpenGL", "FB Commit", MP_RGB(70, 70, 200)); void RasterizerOpenGL::CommitColorBuffer() { if (last_fb_color_addr != 0) { @@ -875,6 +883,7 @@ void RasterizerOpenGL::CommitColorBuffer() { if (color_buffer != nullptr) { Common::Profiling::ScopeTimer timer(buffer_commit_category); + MICROPROFILE_SCOPE(OpenGL_FramebufferCommit); u32 bytes_per_pixel = Pica::Regs::BytesPerColorPixel(fb_color_texture.format); @@ -911,6 +920,7 @@ void RasterizerOpenGL::CommitDepthBuffer() { if (depth_buffer != nullptr) { Common::Profiling::ScopeTimer timer(buffer_commit_category); + MICROPROFILE_SCOPE(OpenGL_FramebufferCommit); u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(fb_depth_texture.format); -- cgit v1.2.3