From 0ee38e136376964c0f80362952130258cc661c60 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 24 Mar 2018 04:06:26 -0400 Subject: gl_rasterizer: Use 32 texture units instead of 3. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index c44ce4a18..fae9abd19 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -22,6 +22,7 @@ #include "video_core/renderer_opengl/gl_shader_gen.h" #include "video_core/renderer_opengl/renderer_opengl.h" +using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = SurfaceParams::PixelFormat; using SurfaceType = SurfaceParams::SurfaceType; -- cgit v1.2.3