From 030676b95d8f0c0cd6c288f59daf94bbda6c7133 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 1 Sep 2018 02:42:43 -0400 Subject: gl_rasterizer_cache: Keep track of texture type per surface. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/video_core/renderer_opengl/gl_rasterizer.cpp') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d5bbfbd1c..5deee20dd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -700,6 +700,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, Surface surface = res_cache.GetTextureSurface(texture); if (surface != nullptr) { state.texture_units[current_bindpoint].texture = surface->Texture().handle; + state.texture_units[current_bindpoint].target = surface->Target(); state.texture_units[current_bindpoint].swizzle.r = MaxwellToGL::SwizzleSource(texture.tic.x_source); state.texture_units[current_bindpoint].swizzle.g = -- cgit v1.2.3