From 7d904fef2e6ac9ce8a3df71e758a36d39b8f69e5 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 4 Jan 2021 01:56:44 -0300 Subject: gl_texture_cache: Avoid format views on Intel and AMD Intel and AMD proprietary drivers are incapable of rendering to texture views of different formats than the original texture. Avoid creating these at a cache level. This will consume more memory, emulating them with copies. --- src/video_core/renderer_opengl/gl_device.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/video_core/renderer_opengl/gl_device.cpp') diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index b24179d59..81b71edfb 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -208,6 +208,7 @@ Device::Device() const bool is_nvidia = vendor == "NVIDIA Corporation"; const bool is_amd = vendor == "ATI Technologies Inc."; + const bool is_intel = vendor == "Intel"; bool disable_fast_buffer_sub_data = false; if (is_nvidia && version == "4.6.0 NVIDIA 443.24") { @@ -231,6 +232,7 @@ Device::Device() has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = is_amd; has_precise_bug = TestPreciseBug(); + has_broken_texture_view_formats = is_amd || is_intel; has_nv_viewport_array2 = GLAD_GL_NV_viewport_array2; has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; has_debugging_tool_attached = IsDebugToolAttached(extensions); @@ -248,6 +250,8 @@ Device::Device() LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug); + LOG_INFO(Render_OpenGL, "Renderer_BrokenTextureViewFormats: {}", + has_broken_texture_view_formats); if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); -- cgit v1.2.3