From 1e8cee2ddfeb87d4501f66197625a31c09b57e48 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Thu, 5 Jan 2023 12:27:41 +0800 Subject: video_core: Implement maxwell3d draw texture method --- src/video_core/renderer_opengl/blit_image.h | 38 +++++++++++++++++++++++++++++ 1 file changed, 38 insertions(+) create mode 100644 src/video_core/renderer_opengl/blit_image.h (limited to 'src/video_core/renderer_opengl/blit_image.h') diff --git a/src/video_core/renderer_opengl/blit_image.h b/src/video_core/renderer_opengl/blit_image.h new file mode 100644 index 000000000..5a2b12d16 --- /dev/null +++ b/src/video_core/renderer_opengl/blit_image.h @@ -0,0 +1,38 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "video_core/engines/fermi_2d.h" +#include "video_core/renderer_opengl/gl_resource_manager.h" +#include "video_core/texture_cache/types.h" + +namespace OpenGL { + +using VideoCommon::Extent3D; +using VideoCommon::Offset2D; +using VideoCommon::Region2D; + +class ProgramManager; +class Framebuffer; +class ImageView; + +class BlitImageHelper { +public: + explicit BlitImageHelper(ProgramManager& program_manager); + ~BlitImageHelper(); + + void BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, + const Region2D& dst_region, const Region2D& src_region, + const Extent3D& src_size); + +private: + ProgramManager& program_manager; + + OGLProgram full_screen_vert; + OGLProgram blit_color_to_color_frag; +}; + +} // namespace OpenGL -- cgit v1.2.3