From 139ea93512aeead8a4aee3910a3de86eb109a838 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Fri, 5 Nov 2021 15:52:31 +0100 Subject: VideoCore: implement channels on gpu caches. --- src/video_core/rasterizer_interface.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/video_core/rasterizer_interface.h') diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index a04a76481..8dacb2626 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -16,6 +16,9 @@ class MemoryManager; namespace Engines { class AccelerateDMAInterface; } +namespace Control { +struct ChannelState; +} } // namespace Tegra namespace VideoCore { @@ -137,5 +140,11 @@ public: /// Initialize disk cached resources for the game being emulated virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading, const DiskResourceLoadCallback& callback) {} + + virtual void InitializeChannel(Tegra::Control::ChannelState& channel) {} + + virtual void BindChannel(Tegra::Control::ChannelState& channel) {} + + virtual void ReleaseChannel(s32 channel_id) {} }; } // namespace VideoCore -- cgit v1.2.3