From 600f325d87e42f856da58c42a5280f098ebb6e8c Mon Sep 17 00:00:00 2001 From: Liam Date: Sat, 11 Mar 2023 22:10:38 -0500 Subject: general: fix spelling mistakes --- src/video_core/host_shaders/opengl_smaa.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/video_core/host_shaders/opengl_smaa.glsl') diff --git a/src/video_core/host_shaders/opengl_smaa.glsl b/src/video_core/host_shaders/opengl_smaa.glsl index 3cbe87bbf..419f89bca 100644 --- a/src/video_core/host_shaders/opengl_smaa.glsl +++ b/src/video_core/host_shaders/opengl_smaa.glsl @@ -97,7 +97,7 @@ * half-rate linear filtering on GCN. * * If SMAA is applied to 64-bit color buffers, switching to point filtering - * when accesing them will increase the performance. Search for + * when accessing them will increase the performance. Search for * 'SMAASamplePoint' to see which textures may benefit from point * filtering, and where (which is basically the color input in the edge * detection and resolve passes). -- cgit v1.2.3