From 67af0323f0599585825895144bcfcaea0e10bf46 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 23 Sep 2020 21:38:05 -0300 Subject: video_core: Fix instances where msbuild always regenerated host shaders When HEADER_GENERATOR was included in the DEPENDS section of custom commands, msbuild assumed this was always modified. Changing this file is not common so we can remove it from there. --- src/video_core/host_shaders/StringShaderHeader.cmake | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/video_core/host_shaders/StringShaderHeader.cmake') diff --git a/src/video_core/host_shaders/StringShaderHeader.cmake b/src/video_core/host_shaders/StringShaderHeader.cmake index 368bce0ed..c0fc49768 100644 --- a/src/video_core/host_shaders/StringShaderHeader.cmake +++ b/src/video_core/host_shaders/StringShaderHeader.cmake @@ -8,4 +8,6 @@ string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME) file(READ ${SOURCE_FILE} CONTENTS) +get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY) +make_directory(${OUTPUT_DIR}) configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY) -- cgit v1.2.3