From 9531a2928369bcc094c28b77408811d47c46c7f2 Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 21 Apr 2018 19:19:33 -0500 Subject: GPU: Support multiple enabled vertex arrays. The vertex arrays will be copied to the stream buffer one after the other, and the attributes will be set using the ARB_vertex_attrib_binding extension. yuzu now thus requires OpenGL 4.3 or the ARB_vertex_attrib_binding extension. --- src/video_core/engines/maxwell_3d.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index d4fcedace..609504795 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -500,6 +500,11 @@ public: return static_cast((static_cast(start_high) << 32) | start_low); } + + bool IsEnabled() const { + return enable != 0 && StartAddress() != 0; + } + } vertex_array[NumVertexArrays]; Blend blend; -- cgit v1.2.3 From f20895358525f3a8abaefe3a5c2ebe7d30eadc78 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 23 Apr 2018 17:06:57 -0500 Subject: GPU: Added asserts to our code for handling the QUERY_GET GPU command. This is based on research from nouveau. Many things are currently unknown and will require hwtests in the future. This commit also stubs QueryMode::Write2 to do the same as Write. Nouveau code treats them interchangeably, it is currently unknown what the difference is. --- src/video_core/engines/maxwell_3d.cpp | 27 ++++++++++++++++++++++++++- src/video_core/engines/maxwell_3d.h | 28 +++++++++++++++++++++++++++- 2 files changed, 53 insertions(+), 2 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 2a3ff234a..35773a695 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -147,11 +147,36 @@ void Maxwell3D::ProcessQueryGet() { // VAddr before writing. VAddr address = memory_manager.PhysicalToVirtualAddress(sequence_address); + // TODO(Subv): Support the other query units. + ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop, + "Units other than CROP are unimplemented"); + ASSERT_MSG(regs.query.query_get.short_query, + "Writing the entire query result structure is unimplemented"); + + u32 value = Memory::Read32(address); + u32 result = 0; + + // TODO(Subv): Support the other query variables + switch (regs.query.query_get.select) { + case Regs::QuerySelect::Zero: + result = 0; + break; + default: + UNIMPLEMENTED_MSG("Unimplemented query select type %u", + static_cast(regs.query.query_get.select.Value())); + } + + // TODO(Subv): Research and implement how query sync conditions work. + switch (regs.query.query_get.mode) { - case Regs::QueryMode::Write: { + case Regs::QueryMode::Write: + case Regs::QueryMode::Write2: { // Write the current query sequence to the sequence address. u32 sequence = regs.query.query_sequence; Memory::Write32(address, sequence); + + // TODO(Subv): Write the proper query response structure to the address when not using short + // mode. break; } default: diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index d4fcedace..5ee581acf 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -46,6 +46,29 @@ public: enum class QueryMode : u32 { Write = 0, Sync = 1, + // TODO(Subv): It is currently unknown what the difference between method 2 and method 0 + // is. + Write2 = 2, + }; + + enum class QueryUnit : u32 { + VFetch = 1, + VP = 2, + Rast = 4, + StrmOut = 5, + GP = 6, + ZCull = 7, + Prop = 10, + Crop = 15, + }; + + enum class QuerySelect : u32 { + Zero = 0, + }; + + enum class QuerySyncCondition : u32 { + NotEqual = 0, + GreaterThan = 1, }; enum class ShaderProgram : u32 { @@ -476,7 +499,10 @@ public: u32 raw; BitField<0, 2, QueryMode> mode; BitField<4, 1, u32> fence; - BitField<12, 4, u32> unit; + BitField<12, 4, QueryUnit> unit; + BitField<16, 1, QuerySyncCondition> sync_cond; + BitField<23, 5, QuerySelect> select; + BitField<28, 1, u32> short_query; } query_get; GPUVAddr QueryAddress() const { -- cgit v1.2.3 From 9e11a76e926a7190880063d8fc8c3d97003b9938 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 21 Apr 2018 11:16:21 -0400 Subject: memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. --- src/video_core/command_processor.cpp | 4 +- src/video_core/engines/maxwell_3d.cpp | 11 ++-- src/video_core/memory_manager.cpp | 72 +++++++++++----------- src/video_core/memory_manager.h | 16 ++--- src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 +- .../renderer_opengl/gl_rasterizer_cache.cpp | 4 +- src/yuzu/debugger/graphics/graphics_surface.cpp | 4 +- 7 files changed, 57 insertions(+), 60 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index d4cdb4ab2..7850ae103 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -90,9 +90,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) } void GPU::ProcessCommandList(GPUVAddr address, u32 size) { - // TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an - // application VAddr. - const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address); + const VAddr head_address = memory_manager->GpuToCpuAddress(address); VAddr current_addr = head_address; while (current_addr < head_address + size * sizeof(CommandHeader)) { const CommandHeader header = {Memory::Read32(current_addr)}; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 35773a695..8d7d627b8 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -145,7 +145,7 @@ void Maxwell3D::ProcessQueryGet() { GPUVAddr sequence_address = regs.query.QueryAddress(); // Since the sequence address is given as a GPU VAddr, we have to convert it to an application // VAddr before writing. - VAddr address = memory_manager.PhysicalToVirtualAddress(sequence_address); + VAddr address = memory_manager.GpuToCpuAddress(sequence_address); // TODO(Subv): Support the other query units. ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop, @@ -225,8 +225,7 @@ void Maxwell3D::ProcessCBData(u32 value) { // Don't allow writing past the end of the buffer. ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size); - VAddr address = - memory_manager.PhysicalToVirtualAddress(buffer_address + regs.const_buffer.cb_pos); + VAddr address = memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos); Memory::Write32(address, value); @@ -238,7 +237,7 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { GPUVAddr tic_base_address = regs.tic.TICAddress(); GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry); - VAddr tic_address_cpu = memory_manager.PhysicalToVirtualAddress(tic_address_gpu); + VAddr tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); Texture::TICEntry tic_entry; Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); @@ -268,7 +267,7 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { GPUVAddr tsc_base_address = regs.tsc.TSCAddress(); GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry); - VAddr tsc_address_cpu = memory_manager.PhysicalToVirtualAddress(tsc_address_gpu); + VAddr tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); Texture::TSCEntry tsc_entry; Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); @@ -293,7 +292,7 @@ std::vector Maxwell3D::GetStageTextures(Regs::ShaderSt current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) { Texture::TextureHandle tex_handle{ - Memory::Read32(memory_manager.PhysicalToVirtualAddress(current_texture))}; + Memory::Read32(memory_manager.GpuToCpuAddress(current_texture))}; Texture::FullTextureInfo tex_info{}; // TODO(Subv): Use the shader to determine which textures are actually accessed. diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 2e1edee03..3f21071c0 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -8,90 +8,90 @@ namespace Tegra { -PAddr MemoryManager::AllocateSpace(u64 size, u64 align) { - boost::optional paddr = FindFreeBlock(size, align); - ASSERT(paddr); +GPUVAddr MemoryManager::AllocateSpace(u64 size, u64 align) { + boost::optional gpu_addr = FindFreeBlock(size, align); + ASSERT(gpu_addr); for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - ASSERT(PageSlot(*paddr + offset) == static_cast(PageStatus::Unmapped)); - PageSlot(*paddr + offset) = static_cast(PageStatus::Allocated); + ASSERT(PageSlot(*gpu_addr + offset) == static_cast(PageStatus::Unmapped)); + PageSlot(*gpu_addr + offset) = static_cast(PageStatus::Allocated); } - return *paddr; + return *gpu_addr; } -PAddr MemoryManager::AllocateSpace(PAddr paddr, u64 size, u64 align) { +GPUVAddr MemoryManager::AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align) { for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - ASSERT(PageSlot(paddr + offset) == static_cast(PageStatus::Unmapped)); - PageSlot(paddr + offset) = static_cast(PageStatus::Allocated); + ASSERT(PageSlot(gpu_addr + offset) == static_cast(PageStatus::Unmapped)); + PageSlot(gpu_addr + offset) = static_cast(PageStatus::Allocated); } - return paddr; + return gpu_addr; } -PAddr MemoryManager::MapBufferEx(VAddr vaddr, u64 size) { - boost::optional paddr = FindFreeBlock(size, PAGE_SIZE); - ASSERT(paddr); +GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, u64 size) { + boost::optional gpu_addr = FindFreeBlock(size, PAGE_SIZE); + ASSERT(gpu_addr); for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - ASSERT(PageSlot(*paddr + offset) == static_cast(PageStatus::Unmapped)); - PageSlot(*paddr + offset) = vaddr + offset; + ASSERT(PageSlot(*gpu_addr + offset) == static_cast(PageStatus::Unmapped)); + PageSlot(*gpu_addr + offset) = cpu_addr + offset; } - return *paddr; + return *gpu_addr; } -PAddr MemoryManager::MapBufferEx(VAddr vaddr, PAddr paddr, u64 size) { - ASSERT((paddr & PAGE_MASK) == 0); +GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size) { + ASSERT((gpu_addr & PAGE_MASK) == 0); for (u64 offset = 0; offset < size; offset += PAGE_SIZE) { - ASSERT(PageSlot(paddr + offset) == static_cast(PageStatus::Allocated)); - PageSlot(paddr + offset) = vaddr + offset; + ASSERT(PageSlot(gpu_addr + offset) == static_cast(PageStatus::Allocated)); + PageSlot(gpu_addr + offset) = cpu_addr + offset; } - return paddr; + return gpu_addr; } -boost::optional MemoryManager::FindFreeBlock(u64 size, u64 align) { - PAddr paddr = 0; +boost::optional MemoryManager::FindFreeBlock(u64 size, u64 align) { + GPUVAddr gpu_addr = 0; u64 free_space = 0; align = (align + PAGE_MASK) & ~PAGE_MASK; - while (paddr + free_space < MAX_ADDRESS) { - if (!IsPageMapped(paddr + free_space)) { + while (gpu_addr + free_space < MAX_ADDRESS) { + if (!IsPageMapped(gpu_addr + free_space)) { free_space += PAGE_SIZE; if (free_space >= size) { - return paddr; + return gpu_addr; } } else { - paddr += free_space + PAGE_SIZE; + gpu_addr += free_space + PAGE_SIZE; free_space = 0; - paddr = Common::AlignUp(paddr, align); + gpu_addr = Common::AlignUp(gpu_addr, align); } } return {}; } -VAddr MemoryManager::PhysicalToVirtualAddress(PAddr paddr) { - VAddr base_addr = PageSlot(paddr); +VAddr MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { + VAddr base_addr = PageSlot(gpu_addr); ASSERT(base_addr != static_cast(PageStatus::Unmapped)); - return base_addr + (paddr & PAGE_MASK); + return base_addr + (gpu_addr & PAGE_MASK); } -bool MemoryManager::IsPageMapped(PAddr paddr) { - return PageSlot(paddr) != static_cast(PageStatus::Unmapped); +bool MemoryManager::IsPageMapped(GPUVAddr gpu_addr) { + return PageSlot(gpu_addr) != static_cast(PageStatus::Unmapped); } -VAddr& MemoryManager::PageSlot(PAddr paddr) { - auto& block = page_table[(paddr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; +VAddr& MemoryManager::PageSlot(GPUVAddr gpu_addr) { + auto& block = page_table[(gpu_addr >> (PAGE_BITS + PAGE_TABLE_BITS)) & PAGE_TABLE_MASK]; if (!block) { block = std::make_unique(); for (unsigned index = 0; index < PAGE_BLOCK_SIZE; index++) { (*block)[index] = static_cast(PageStatus::Unmapped); } } - return (*block)[(paddr >> PAGE_BITS) & PAGE_BLOCK_MASK]; + return (*block)[(gpu_addr >> PAGE_BITS) & PAGE_BLOCK_MASK]; } } // namespace Tegra diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index b73e283f8..4710cb21f 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -18,20 +18,20 @@ class MemoryManager final { public: MemoryManager() = default; - PAddr AllocateSpace(u64 size, u64 align); - PAddr AllocateSpace(PAddr paddr, u64 size, u64 align); - PAddr MapBufferEx(VAddr vaddr, u64 size); - PAddr MapBufferEx(VAddr vaddr, PAddr paddr, u64 size); - VAddr PhysicalToVirtualAddress(PAddr paddr); + GPUVAddr AllocateSpace(u64 size, u64 align); + GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); + GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); + GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); + VAddr GpuToCpuAddress(GPUVAddr gpu_addr); static constexpr u64 PAGE_BITS = 16; static constexpr u64 PAGE_SIZE = 1 << PAGE_BITS; static constexpr u64 PAGE_MASK = PAGE_SIZE - 1; private: - boost::optional FindFreeBlock(u64 size, u64 align = 1); - bool IsPageMapped(PAddr paddr); - VAddr& PageSlot(PAddr paddr); + boost::optional FindFreeBlock(u64 size, u64 align = 1); + bool IsPageMapped(GPUVAddr gpu_addr); + VAddr& PageSlot(GPUVAddr gpu_addr); enum class PageStatus : u64 { Unmapped = 0xFFFFFFFFFFFFFFFFULL, diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 82001e7b4..8568d6762 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -233,7 +233,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Fetch program code from memory GLShader::ProgramCode program_code; const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset}; - const VAddr cpu_address{gpu.memory_manager.PhysicalToVirtualAddress(gpu_address)}; + const VAddr cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)}; Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64)); GLShader::ShaderSetup setup{std::move(program_code)}; @@ -395,7 +395,7 @@ void RasterizerOpenGL::DrawArrays() { if (is_indexed) { const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager; const VAddr index_data_addr{ - memory_manager->PhysicalToVirtualAddress(regs.index_array.StartAddress())}; + memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())}; Memory::ReadBlock(index_data_addr, offseted_buffer, index_buffer_size); index_buffer_offset = buffer_offset; @@ -659,7 +659,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr buffer_draw_state.enabled = true; buffer_draw_state.bindpoint = current_bindpoint + bindpoint; - VAddr addr = gpu.memory_manager->PhysicalToVirtualAddress(buffer.address); + VAddr addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); std::vector data(used_buffer.GetSize() * sizeof(float)); Memory::ReadBlock(addr, data.data(), data.size()); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 7410471cc..46f0f25aa 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -1028,7 +1028,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu auto& gpu = Core::System::GetInstance().GPU(); SurfaceParams params; - params.addr = gpu.memory_manager->PhysicalToVirtualAddress(config.tic.Address()); + params.addr = gpu.memory_manager->GpuToCpuAddress(config.tic.Address()); params.width = config.tic.Width(); params.height = config.tic.Height(); params.is_tiled = config.tic.IsTiled(); @@ -1106,7 +1106,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; SurfaceParams depth_params = color_params; - color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address()); + color_params.addr = memory_manager->GpuToCpuAddress(config.Address()); color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format); color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format); color_params.UpdateParams(); diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 5fada74be..5cadb807e 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -378,7 +378,7 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Implement a good way to visualize alpha components! QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); - VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address); + VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); auto unswizzled_data = Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height); @@ -437,7 +437,7 @@ void GraphicsSurfaceWidget::SaveSurface() { pixmap->save(&file, "PNG"); } else if (selectedFilter == bin_filter) { auto& gpu = Core::System::GetInstance().GPU(); - VAddr address = gpu.memory_manager->PhysicalToVirtualAddress(surface_address); + VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); const u8* buffer = Memory::GetPointer(address); ASSERT_MSG(buffer != nullptr, "Memory not accessible"); -- cgit v1.2.3 From 239ac8abe228b9080741ba7d50d9e13cc4a1ceae Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 21 Apr 2018 12:31:30 -0400 Subject: memory_manager: Make GpuToCpuAddress return an optional. --- src/video_core/command_processor.cpp | 6 +++--- src/video_core/engines/maxwell_3d.cpp | 21 +++++++++++---------- src/video_core/memory_manager.cpp | 7 ++++++- src/video_core/memory_manager.h | 5 ++++- src/video_core/renderer_opengl/gl_rasterizer.cpp | 14 +++++++------- .../renderer_opengl/gl_rasterizer_cache.cpp | 4 ++-- src/yuzu/debugger/graphics/graphics_surface.cpp | 8 ++++---- 7 files changed, 37 insertions(+), 28 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 7850ae103..2c04daba3 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -90,9 +90,9 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) } void GPU::ProcessCommandList(GPUVAddr address, u32 size) { - const VAddr head_address = memory_manager->GpuToCpuAddress(address); - VAddr current_addr = head_address; - while (current_addr < head_address + size * sizeof(CommandHeader)) { + const boost::optional head_address = memory_manager->GpuToCpuAddress(address); + VAddr current_addr = *head_address; + while (current_addr < *head_address + size * sizeof(CommandHeader)) { const CommandHeader header = {Memory::Read32(current_addr)}; current_addr += sizeof(u32); diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 8d7d627b8..4e9aed380 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -145,7 +145,7 @@ void Maxwell3D::ProcessQueryGet() { GPUVAddr sequence_address = regs.query.QueryAddress(); // Since the sequence address is given as a GPU VAddr, we have to convert it to an application // VAddr before writing. - VAddr address = memory_manager.GpuToCpuAddress(sequence_address); + boost::optional address = memory_manager.GpuToCpuAddress(sequence_address); // TODO(Subv): Support the other query units. ASSERT_MSG(regs.query.query_get.unit == Regs::QueryUnit::Crop, @@ -153,7 +153,7 @@ void Maxwell3D::ProcessQueryGet() { ASSERT_MSG(regs.query.query_get.short_query, "Writing the entire query result structure is unimplemented"); - u32 value = Memory::Read32(address); + u32 value = Memory::Read32(*address); u32 result = 0; // TODO(Subv): Support the other query variables @@ -173,7 +173,7 @@ void Maxwell3D::ProcessQueryGet() { case Regs::QueryMode::Write2: { // Write the current query sequence to the sequence address. u32 sequence = regs.query.query_sequence; - Memory::Write32(address, sequence); + Memory::Write32(*address, sequence); // TODO(Subv): Write the proper query response structure to the address when not using short // mode. @@ -225,9 +225,10 @@ void Maxwell3D::ProcessCBData(u32 value) { // Don't allow writing past the end of the buffer. ASSERT(regs.const_buffer.cb_pos + sizeof(u32) <= regs.const_buffer.cb_size); - VAddr address = memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos); + boost::optional address = + memory_manager.GpuToCpuAddress(buffer_address + regs.const_buffer.cb_pos); - Memory::Write32(address, value); + Memory::Write32(*address, value); // Increment the current buffer position. regs.const_buffer.cb_pos = regs.const_buffer.cb_pos + 4; @@ -237,10 +238,10 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const { GPUVAddr tic_base_address = regs.tic.TICAddress(); GPUVAddr tic_address_gpu = tic_base_address + tic_index * sizeof(Texture::TICEntry); - VAddr tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); + boost::optional tic_address_cpu = memory_manager.GpuToCpuAddress(tic_address_gpu); Texture::TICEntry tic_entry; - Memory::ReadBlock(tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); + Memory::ReadBlock(*tic_address_cpu, &tic_entry, sizeof(Texture::TICEntry)); ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear || tic_entry.header_version == Texture::TICHeaderVersion::Pitch, @@ -267,10 +268,10 @@ Texture::TSCEntry Maxwell3D::GetTSCEntry(u32 tsc_index) const { GPUVAddr tsc_base_address = regs.tsc.TSCAddress(); GPUVAddr tsc_address_gpu = tsc_base_address + tsc_index * sizeof(Texture::TSCEntry); - VAddr tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); + boost::optional tsc_address_cpu = memory_manager.GpuToCpuAddress(tsc_address_gpu); Texture::TSCEntry tsc_entry; - Memory::ReadBlock(tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); + Memory::ReadBlock(*tsc_address_cpu, &tsc_entry, sizeof(Texture::TSCEntry)); return tsc_entry; } @@ -292,7 +293,7 @@ std::vector Maxwell3D::GetStageTextures(Regs::ShaderSt current_texture < tex_info_buffer_end; current_texture += sizeof(Texture::TextureHandle)) { Texture::TextureHandle tex_handle{ - Memory::Read32(memory_manager.GpuToCpuAddress(current_texture))}; + Memory::Read32(*memory_manager.GpuToCpuAddress(current_texture))}; Texture::FullTextureInfo tex_info{}; // TODO(Subv): Use the shader to determine which textures are actually accessed. diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp index 3f21071c0..9bbbb7e65 100644 --- a/src/video_core/memory_manager.cpp +++ b/src/video_core/memory_manager.cpp @@ -73,9 +73,14 @@ boost::optional MemoryManager::FindFreeBlock(u64 size, u64 align) { return {}; } -VAddr MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { +boost::optional MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) { VAddr base_addr = PageSlot(gpu_addr); ASSERT(base_addr != static_cast(PageStatus::Unmapped)); + + if (base_addr == static_cast(PageStatus::Allocated)) { + return {}; + } + return base_addr + (gpu_addr & PAGE_MASK); } diff --git a/src/video_core/memory_manager.h b/src/video_core/memory_manager.h index 4710cb21f..246c8fb7e 100644 --- a/src/video_core/memory_manager.h +++ b/src/video_core/memory_manager.h @@ -6,6 +6,9 @@ #include #include + +#include + #include "common/common_types.h" #include "core/memory.h" @@ -22,7 +25,7 @@ public: GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); - VAddr GpuToCpuAddress(GPUVAddr gpu_addr); + boost::optional GpuToCpuAddress(GPUVAddr gpu_addr); static constexpr u64 PAGE_BITS = 16; static constexpr u64 PAGE_SIZE = 1 << PAGE_BITS; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 8568d6762..71612790b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -150,7 +150,7 @@ std::pair RasterizerOpenGL::SetupVertexArrays(u8* array_ptr, u64 size = end - start + 1; // Copy vertex array data - const VAddr data_addr{memory_manager->PhysicalToVirtualAddress(start)}; + const VAddr data_addr{*memory_manager->GpuToCpuAddress(start)}; res_cache.FlushRegion(data_addr, size, nullptr); Memory::ReadBlock(data_addr, array_ptr, size); @@ -233,8 +233,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Fetch program code from memory GLShader::ProgramCode program_code; const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset}; - const VAddr cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)}; - Memory::ReadBlock(cpu_address, program_code.data(), program_code.size() * sizeof(u64)); + const boost::optional cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)}; + Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64)); GLShader::ShaderSetup setup{std::move(program_code)}; GLShader::ShaderEntries shader_resources; @@ -394,9 +394,9 @@ void RasterizerOpenGL::DrawArrays() { GLintptr index_buffer_offset = 0; if (is_indexed) { const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager; - const VAddr index_data_addr{ + const boost::optional index_data_addr{ memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())}; - Memory::ReadBlock(index_data_addr, offseted_buffer, index_buffer_size); + Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size); index_buffer_offset = buffer_offset; offseted_buffer += index_buffer_size; @@ -659,9 +659,9 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr buffer_draw_state.enabled = true; buffer_draw_state.bindpoint = current_bindpoint + bindpoint; - VAddr addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); + boost::optional addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); std::vector data(used_buffer.GetSize() * sizeof(float)); - Memory::ReadBlock(addr, data.data(), data.size()); + Memory::ReadBlock(*addr, data.data(), data.size()); glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo); glBufferData(GL_SHADER_STORAGE_BUFFER, data.size(), data.data(), GL_DYNAMIC_DRAW); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 46f0f25aa..ced648c12 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -1028,7 +1028,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu auto& gpu = Core::System::GetInstance().GPU(); SurfaceParams params; - params.addr = gpu.memory_manager->GpuToCpuAddress(config.tic.Address()); + params.addr = *gpu.memory_manager->GpuToCpuAddress(config.tic.Address()); params.width = config.tic.Width(); params.height = config.tic.Height(); params.is_tiled = config.tic.IsTiled(); @@ -1106,7 +1106,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; SurfaceParams depth_params = color_params; - color_params.addr = memory_manager->GpuToCpuAddress(config.Address()); + color_params.addr = *memory_manager->GpuToCpuAddress(config.Address()); color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format); color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format); color_params.UpdateParams(); diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 5cadb807e..1fbca8ad0 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -378,10 +378,10 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Implement a good way to visualize alpha components! QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32); - VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); + boost::optional address = gpu.memory_manager->GpuToCpuAddress(surface_address); auto unswizzled_data = - Tegra::Texture::UnswizzleTexture(address, surface_format, surface_width, surface_height); + Tegra::Texture::UnswizzleTexture(*address, surface_format, surface_width, surface_height); auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format, surface_width, surface_height); @@ -437,9 +437,9 @@ void GraphicsSurfaceWidget::SaveSurface() { pixmap->save(&file, "PNG"); } else if (selectedFilter == bin_filter) { auto& gpu = Core::System::GetInstance().GPU(); - VAddr address = gpu.memory_manager->GpuToCpuAddress(surface_address); + boost::optional address = gpu.memory_manager->GpuToCpuAddress(surface_address); - const u8* buffer = Memory::GetPointer(address); + const u8* buffer = Memory::GetPointer(*address); ASSERT_MSG(buffer != nullptr, "Memory not accessible"); QFile file(filename); -- cgit v1.2.3 From 0369ee72484c42983185d8d50fe6db13607fb599 Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 24 Apr 2018 22:42:54 -0500 Subject: Shaders: Added decodings for the FSET instructions. --- src/video_core/engines/shader_bytecode.h | 37 +++++++++++++++++----- .../renderer_opengl/gl_shader_decompiler.cpp | 2 +- 2 files changed, 30 insertions(+), 9 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 5a006aee5..6cae6ff45 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -214,6 +214,20 @@ union Instruction { BitField<56, 1, u64> neg_b; } fsetp; + union { + BitField<39, 3, u64> pred39; + BitField<42, 1, u64> neg_pred; + BitField<43, 1, u64> neg_a; + BitField<44, 1, u64> abs_b; + BitField<45, 2, PredOperation> op; + BitField<48, 4, PredCondition> cond; + BitField<53, 1, u64> neg_b; + BitField<54, 1, u64> abs_a; + BitField<52, 1, u64> bf; + BitField<55, 1, u64> ftz; + BitField<56, 1, u64> neg_imm; + } fset; + BitField<61, 1, u64> is_b_imm; BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; @@ -272,6 +286,9 @@ public: FSETP_C, // Set Predicate FSETP_R, FSETP_IMM, + FSET_C, + FSET_R, + FSET_IMM, ISETP_C, ISETP_IMM, ISETP_R, @@ -283,8 +300,9 @@ public: Ffma, Flow, Memory, - FloatPredicate, - IntegerPredicate, + FloatSet, + FloatSetPredicate, + IntegerSetPredicate, Unknown, }; @@ -417,12 +435,15 @@ private: INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"), INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"), INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"), - INST("010010111011----", Id::FSETP_C, Type::FloatPredicate, "FSETP_C"), - INST("010110111011----", Id::FSETP_R, Type::FloatPredicate, "FSETP_R"), - INST("0011011-1011----", Id::FSETP_IMM, Type::FloatPredicate, "FSETP_IMM"), - INST("010010110110----", Id::ISETP_C, Type::IntegerPredicate, "ISETP_C"), - INST("010110110110----", Id::ISETP_R, Type::IntegerPredicate, "ISETP_R"), - INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerPredicate, "ISETP_IMM"), + INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"), + INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"), + INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"), + INST("010010111011----", Id::FSETP_C, Type::FloatSetPredicate, "FSETP_C"), + INST("010110111011----", Id::FSETP_R, Type::FloatSetPredicate, "FSETP_R"), + INST("0011011-1011----", Id::FSETP_IMM, Type::FloatSetPredicate, "FSETP_IMM"), + INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"), + INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"), + INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"), }; #undef INST std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) { diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 086424395..896b6cd2c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -519,7 +519,7 @@ private: } break; } - case OpCode::Type::FloatPredicate: { + case OpCode::Type::FloatSetPredicate: { std::string op_a = instr.fsetp.neg_a ? "-" : ""; op_a += GetRegister(instr.gpr8); -- cgit v1.2.3 From b7551e457bacf972789136cfdc1e90c5a2e0dae6 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 25 Apr 2018 08:13:44 -0400 Subject: video-core: Move logging macros over to new fmt-capable ones --- src/video_core/command_processor.cpp | 12 +++++++----- src/video_core/engines/maxwell_3d.cpp | 4 ++-- src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 +++--- src/video_core/renderer_opengl/renderer_opengl.cpp | 10 +++++----- src/video_core/video_core.cpp | 6 +++--- 5 files changed, 20 insertions(+), 18 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 2c04daba3..f6a88f031 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -31,12 +31,14 @@ enum class BufferMethods { }; void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) { - LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X remaining params %u", - method, subchannel, value, remaining_params); + NGLOG_WARNING(HW_GPU, + "Processing method {:08X} on subchannel {} value " + "{:08X} remaining params {}", + method, subchannel, value, remaining_params); if (method == static_cast(BufferMethods::SetGraphMacroEntry)) { // Prepare to upload a new macro, reset the upload counter. - LOG_DEBUG(HW_GPU, "Uploading GPU macro %08X", value); + NGLOG_DEBUG(HW_GPU, "Uploading GPU macro {:08X}", value); current_macro_entry = value; current_macro_code.clear(); return; @@ -58,7 +60,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) if (method == static_cast(BufferMethods::BindObject)) { // Bind the current subchannel to the desired engine id. - LOG_DEBUG(HW_GPU, "Binding subchannel %u to engine %u", subchannel, value); + NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value); ASSERT(bound_engines.find(subchannel) == bound_engines.end()); bound_engines[subchannel] = static_cast(value); return; @@ -66,7 +68,7 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) if (method < static_cast(BufferMethods::CountBufferMethods)) { // TODO(Subv): Research and implement these methods. - LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); + NGLOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented"); return; } diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 4e9aed380..2acbb9cd6 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -186,8 +186,8 @@ void Maxwell3D::ProcessQueryGet() { } void Maxwell3D::DrawArrays() { - LOG_DEBUG(HW_GPU, "called, topology=%d, count=%d", regs.draw.topology.Value(), - regs.vertex_buffer.count); + NGLOG_DEBUG(HW_GPU, "called, topology={}, count={}", + static_cast(regs.draw.topology.Value()), regs.vertex_buffer.count); ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); auto debug_context = Core::System::GetInstance().GetGPUDebugContext(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b457b1fbe..9b3542e10 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -116,7 +116,7 @@ RasterizerOpenGL::RasterizerOpenGL() { glEnable(GL_BLEND); - LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!"); + NGLOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!"); } RasterizerOpenGL::~RasterizerOpenGL() { @@ -252,8 +252,8 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { break; } default: - LOG_CRITICAL(HW_GPU, "Unimplemented shader index=%d, enable=%d, offset=0x%08X", index, - shader_config.enable.Value(), shader_config.offset); + NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset={:#010X}", + index, shader_config.enable.Value(), shader_config.offset); UNREACHABLE(); } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 5ca9821b7..77d1692f4 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -302,8 +302,8 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, right = texcoords.left; } else { // Other transformations are unsupported - LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags=%d", - framebuffer_transform_flags); + NGLOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}", + static_cast(framebuffer_transform_flags)); UNIMPLEMENTED(); } } @@ -428,9 +428,9 @@ bool RendererOpenGL::Init() { const char* gpu_vendor{reinterpret_cast(glGetString(GL_VENDOR))}; const char* gpu_model{reinterpret_cast(glGetString(GL_RENDERER))}; - LOG_INFO(Render_OpenGL, "GL_VERSION: %s", gl_version); - LOG_INFO(Render_OpenGL, "GL_VENDOR: %s", gpu_vendor); - LOG_INFO(Render_OpenGL, "GL_RENDERER: %s", gpu_model); + NGLOG_INFO(Render_OpenGL, "GL_VERSION: {}", gl_version); + NGLOG_INFO(Render_OpenGL, "GL_VENDOR: {}", gpu_vendor); + NGLOG_INFO(Render_OpenGL, "GL_RENDERER: {}", gpu_model); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Vendor", gpu_vendor); Core::Telemetry().AddField(Telemetry::FieldType::UserSystem, "GPU_Model", gpu_model); diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index 289140f31..89dc8ed1e 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -24,9 +24,9 @@ bool Init(EmuWindow* emu_window) { g_renderer = std::make_unique(); g_renderer->SetWindow(g_emu_window); if (g_renderer->Init()) { - LOG_DEBUG(Render, "initialized OK"); + NGLOG_DEBUG(Render, "initialized OK"); } else { - LOG_CRITICAL(Render, "initialization failed !"); + NGLOG_CRITICAL(Render, "initialization failed !"); return false; } return true; @@ -36,7 +36,7 @@ bool Init(EmuWindow* emu_window) { void Shutdown() { g_renderer.reset(); - LOG_DEBUG(Render, "shutdown OK"); + NGLOG_DEBUG(Render, "shutdown OK"); } } // namespace VideoCore -- cgit v1.2.3 From a994446b6ec776c9383e8b13c45eeb461405adff Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 23 Apr 2018 20:01:29 -0500 Subject: GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D processor. It doesn't belong in the PFIFO handler. --- src/video_core/command_processor.cpp | 25 ------------------------- src/video_core/engines/maxwell_3d.cpp | 14 ++++++++++---- src/video_core/engines/maxwell_3d.h | 17 +++++++++++++---- src/video_core/gpu.h | 7 ------- 4 files changed, 23 insertions(+), 40 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 26792a2bf..2eaece298 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -24,9 +24,6 @@ namespace Tegra { enum class BufferMethods { BindObject = 0, - SetGraphMacroCode = 0x45, - SetGraphMacroCodeArg = 0x46, - SetGraphMacroEntry = 0x47, CountBufferMethods = 0x40, }; @@ -36,28 +33,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) "{:08X} remaining params {}", method, subchannel, value, remaining_params); - if (method == static_cast(BufferMethods::SetGraphMacroEntry)) { - // Prepare to upload a new macro, reset the upload counter. - NGLOG_DEBUG(HW_GPU, "Uploading GPU macro {:08X}", value); - current_macro_entry = value; - current_macro_code.clear(); - return; - } - - if (method == static_cast(BufferMethods::SetGraphMacroCodeArg)) { - // Append a new code word to the current macro. - current_macro_code.push_back(value); - - // There are no more params remaining, submit the code to the 3D engine. - if (remaining_params == 0) { - maxwell_3d->SubmitMacroCode(current_macro_entry, std::move(current_macro_code)); - current_macro_entry = InvalidGraphMacroEntry; - current_macro_code.clear(); - } - - return; - } - if (method == static_cast(BufferMethods::BindObject)) { // Bind the current subchannel to the desired engine id. NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value); diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 2acbb9cd6..bc40f8d98 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -22,10 +22,6 @@ constexpr u32 MacroRegistersStart = 0xE00; Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager), macro_interpreter(*this) {} -void Maxwell3D::SubmitMacroCode(u32 entry, std::vector code) { - uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code); -} - void Maxwell3D::CallMacroMethod(u32 method, std::vector parameters) { auto macro_code = uploaded_macros.find(method); // The requested macro must have been uploaded already. @@ -75,6 +71,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { regs.reg_array[method] = value; switch (method) { + case MAXWELL3D_REG_INDEX(macros.data): { + ProcessMacroUpload(value); + break; + } case MAXWELL3D_REG_INDEX(code_address.code_address_high): case MAXWELL3D_REG_INDEX(code_address.code_address_low): { // Note: For some reason games (like Puyo Puyo Tetris) seem to write 0 to the CODE_ADDRESS @@ -141,6 +141,12 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { } } +void Maxwell3D::ProcessMacroUpload(u32 data) { + // Store the uploaded macro code to interpret them when they're called. + auto& macro = uploaded_macros[regs.macros.entry * 2 + MacroRegistersStart]; + macro.push_back(data); +} + void Maxwell3D::ProcessQueryGet() { GPUVAddr sequence_address = regs.query.QueryAddress(); // Since the sequence address is given as a GPU VAddr, we have to convert it to an application diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index a022665eb..8edc3cd38 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -322,7 +322,15 @@ public: union { struct { - INSERT_PADDING_WORDS(0x200); + INSERT_PADDING_WORDS(0x45); + + struct { + INSERT_PADDING_WORDS(1); + u32 data; + u32 entry; + } macros; + + INSERT_PADDING_WORDS(0x1B8); struct { u32 address_high; @@ -637,9 +645,6 @@ public: /// Write the value to the register identified by method. void WriteReg(u32 method, u32 value, u32 remaining_params); - /// Uploads the code for a GPU macro program associated with the specified entry. - void SubmitMacroCode(u32 entry, std::vector code); - /// Returns a list of enabled textures for the specified shader stage. std::vector GetStageTextures(Regs::ShaderStage stage) const; @@ -670,6 +675,9 @@ private: */ void CallMacroMethod(u32 method, std::vector parameters); + /// Handles writes to the macro uploading registers. + void ProcessMacroUpload(u32 data); + /// Handles a write to the QUERY_GET register. void ProcessQueryGet(); @@ -687,6 +695,7 @@ private: static_assert(offsetof(Maxwell3D::Regs, field_name) == position * 4, \ "Field " #field_name " has invalid position") +ASSERT_REG_POSITION(macros, 0x45); ASSERT_REG_POSITION(rt, 0x200); ASSERT_REG_POSITION(viewport_transform[0], 0x280); ASSERT_REG_POSITION(viewport, 0x300); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 2888daedc..7afa6aaef 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -86,8 +86,6 @@ public: } private: - static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF; - /// Writes a single register in the engine bound to the specified subchannel void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params); @@ -100,11 +98,6 @@ private: std::unique_ptr fermi_2d; /// Compute engine std::unique_ptr maxwell_compute; - - /// Entry of the macro that is currently being uploaded - u32 current_macro_entry = InvalidGraphMacroEntry; - /// Code being uploaded for the current macro - std::vector current_macro_code; }; } // namespace Tegra -- cgit v1.2.3 From c16cfbbc6c062491d84a6bc9976027b7a7587fdb Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 23 Apr 2018 20:03:50 -0500 Subject: GPU: Reduce the number of registers of Maxwell3D to 0xE00. The rest are just macro shim registers. --- src/video_core/engines/maxwell_3d.cpp | 6 +++--- src/video_core/engines/maxwell_3d.h | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index bc40f8d98..4306b894f 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -33,9 +33,6 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector parameters) { } void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { - ASSERT_MSG(method < Regs::NUM_REGS, - "Invalid Maxwell3D register, increase the size of the Regs structure"); - auto debug_context = Core::System::GetInstance().GetGPUDebugContext(); // It is an error to write to a register other than the current macro's ARG register before it @@ -64,6 +61,9 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) { return; } + ASSERT_MSG(method < Regs::NUM_REGS, + "Invalid Maxwell3D register, increase the size of the Regs structure"); + if (debug_context) { debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr); } diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 8edc3cd38..5cf62fb01 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -31,7 +31,7 @@ public: /// Register structure of the Maxwell3D engine. /// TODO(Subv): This structure will need to be made bigger as more registers are discovered. struct Regs { - static constexpr size_t NUM_REGS = 0xE36; + static constexpr size_t NUM_REGS = 0xE00; static constexpr size_t NumRenderTargets = 8; static constexpr size_t NumViewports = 16; @@ -613,7 +613,7 @@ public: u32 size[MaxShaderStage]; } tex_info_buffers; - INSERT_PADDING_WORDS(0x102); + INSERT_PADDING_WORDS(0xCC); }; std::array reg_array; }; -- cgit v1.2.3 From b1109931b9a92ce89635cb7c0c0c1c0c7e6866ed Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 23 Apr 2018 20:12:40 -0500 Subject: GPU: Added boilerplate code for the Fermi2D engine --- src/video_core/engines/fermi_2d.cpp | 7 ++++++- src/video_core/engines/fermi_2d.h | 28 +++++++++++++++++++++++++++- src/video_core/gpu.cpp | 2 +- 3 files changed, 34 insertions(+), 3 deletions(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 7aab163dc..87634da21 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -7,7 +7,12 @@ namespace Tegra { namespace Engines { -void Fermi2D::WriteReg(u32 method, u32 value) {} +Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {} + +void Fermi2D::WriteReg(u32 method, u32 value) { + ASSERT_MSG(method < Regs::NUM_REGS, + "Invalid Fermi2D register, increase the size of the Regs structure"); +} } // namespace Engines } // namespace Tegra diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 8967ddede..a97f5bb28 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -4,19 +4,45 @@ #pragma once +#include +#include "common/assert.h" +#include "common/common_funcs.h" #include "common/common_types.h" +#include "video_core/memory_manager.h" namespace Tegra { namespace Engines { +#define FERMI2D_REG_INDEX(field_name) \ + (offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32)) + class Fermi2D final { public: - Fermi2D() = default; + explicit Fermi2D(MemoryManager& memory_manager); ~Fermi2D() = default; /// Write the value to the register identified by method. void WriteReg(u32 method, u32 value); + + struct Regs { + static constexpr size_t NUM_REGS = 0x258; + + union { + struct { + INSERT_PADDING_WORDS(0x258); + }; + std::array reg_array; + }; + } regs{}; + + MemoryManager& memory_manager; }; +#define ASSERT_REG_POSITION(field_name, position) \ + static_assert(offsetof(Fermi2D::Regs, field_name) == position * 4, \ + "Field " #field_name " has invalid position") + +#undef ASSERT_REG_POSITION + } // namespace Engines } // namespace Tegra diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 9463cd5d6..351d21711 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -12,7 +12,7 @@ namespace Tegra { GPU::GPU() { memory_manager = std::make_unique(); maxwell_3d = std::make_unique(*memory_manager); - fermi_2d = std::make_unique(); + fermi_2d = std::make_unique(*memory_manager); maxwell_compute = std::make_unique(); } -- cgit v1.2.3 From 378c881427d34962461099ef3d55de871710b897 Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 23 Apr 2018 22:14:08 -0500 Subject: GPU: Added surface copy registers to Fermi2D --- src/video_core/engines/fermi_2d.h | 58 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 57 insertions(+), 1 deletion(-) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index a97f5bb28..78d06218f 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -6,8 +6,10 @@ #include #include "common/assert.h" +#include "common/bit_field.h" #include "common/common_funcs.h" #include "common/common_types.h" +#include "video_core/gpu.h" #include "video_core/memory_manager.h" namespace Tegra { @@ -27,9 +29,59 @@ public: struct Regs { static constexpr size_t NUM_REGS = 0x258; + struct Surface { + RenderTargetFormat format; + BitField<0, 1, u32> linear; + union { + BitField<0, 4, u32> block_depth; + BitField<4, 4, u32> block_height; + BitField<8, 4, u32> block_width; + }; + u32 depth; + u32 layer; + u32 pitch; + u32 width; + u32 height; + u32 address_high; + u32 address_low; + + GPUVAddr Address() const { + return static_cast((static_cast(address_high) << 32) | + address_low); + } + }; + static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size"); + + enum class Operation : u32 { + SrcCopyAnd = 0, + ROPAnd = 1, + Blend = 2, + SrcCopy = 3, + ROP = 4, + SrcCopyPremult = 5, + BlendPremult = 6, + }; + union { struct { - INSERT_PADDING_WORDS(0x258); + INSERT_PADDING_WORDS(0x80); + + Surface dst; + + INSERT_PADDING_WORDS(2); + + Surface src; + + INSERT_PADDING_WORDS(0x15); + + Operation operation; + + INSERT_PADDING_WORDS(0x9); + + // TODO(Subv): This is only a guess. + u32 trigger; + + INSERT_PADDING_WORDS(0x1A3); }; std::array reg_array; }; @@ -42,6 +94,10 @@ public: static_assert(offsetof(Fermi2D::Regs, field_name) == position * 4, \ "Field " #field_name " has invalid position") +ASSERT_REG_POSITION(dst, 0x80); +ASSERT_REG_POSITION(src, 0x8C); +ASSERT_REG_POSITION(operation, 0xAB); +ASSERT_REG_POSITION(trigger, 0xB5); #undef ASSERT_REG_POSITION } // namespace Engines -- cgit v1.2.3 From e9ad8e9185a4ab7f29728dbaf131de328eefc4fc Mon Sep 17 00:00:00 2001 From: Subv Date: Wed, 25 Apr 2018 12:52:55 -0500 Subject: Shaders: Added bit decodings for the I2I instruction. --- src/video_core/engines/shader_bytecode.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 6cae6ff45..f4d11fa5d 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -275,6 +275,9 @@ public: I2F_C, I2F_R, I2F_IMM, + I2I_C, + I2I_R, + I2I_IMM, LOP32I, MOV_C, MOV_R, @@ -427,6 +430,9 @@ private: INST("0100110010111---", Id::I2F_C, Type::Arithmetic, "I2F_C"), INST("0101110010111---", Id::I2F_R, Type::Arithmetic, "I2F_R"), INST("0011100-10111---", Id::I2F_IMM, Type::Arithmetic, "I2F_IMM"), + INST("0100110011100---", Id::I2I_C, Type::Arithmetic, "I2I_C"), + INST("0101110011100---", Id::I2I_R, Type::Arithmetic, "I2I_R"), + INST("01110001-1000---", Id::I2I_IMM, Type::Arithmetic, "I2I_IMM"), INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"), INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), -- cgit v1.2.3 From 20d86d8a36dca4bf1b465193745a365c3ab9abcd Mon Sep 17 00:00:00 2001 From: Subv Date: Tue, 24 Apr 2018 22:00:40 -0500 Subject: GPU: Partially implemented the Fermi2D surface copy operation. The hardware allows for some rather complicated operations to be performed on the data during the copy, this is not implemented. Only same-format same-size raw copies are implemented for now. --- src/video_core/engines/fermi_2d.cpp | 54 +++++++++++++++++++++++++++++++++++++ src/video_core/engines/fermi_2d.h | 5 ++++ 2 files changed, 59 insertions(+) (limited to 'src/video_core/engines') diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 87634da21..9019f2504 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -2,7 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "core/memory.h" #include "video_core/engines/fermi_2d.h" +#include "video_core/textures/decoders.h" namespace Tegra { namespace Engines { @@ -12,6 +14,58 @@ Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) void Fermi2D::WriteReg(u32 method, u32 value) { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Fermi2D register, increase the size of the Regs structure"); + + regs.reg_array[method] = value; + + switch (method) { + case FERMI2D_REG_INDEX(trigger): { + HandleSurfaceCopy(); + break; + } + } +} + +void Fermi2D::HandleSurfaceCopy() { + NGLOG_WARNING(HW_GPU, "Requested a surface copy with operation {}", + static_cast(regs.operation)); + + const GPUVAddr source = regs.src.Address(); + const GPUVAddr dest = regs.dst.Address(); + + // TODO(Subv): Only same-format and same-size copies are allowed for now. + ASSERT(regs.src.format == regs.dst.format); + ASSERT(regs.src.width * regs.src.height == regs.dst.width * regs.dst.height); + + // TODO(Subv): Only raw copies are implemented. + ASSERT(regs.operation == Regs::Operation::SrcCopy); + + const VAddr source_cpu = *memory_manager.GpuToCpuAddress(source); + const VAddr dest_cpu = *memory_manager.GpuToCpuAddress(dest); + + u32 src_bytes_per_pixel = RenderTargetBytesPerPixel(regs.src.format); + u32 dst_bytes_per_pixel = RenderTargetBytesPerPixel(regs.dst.format); + + if (regs.src.linear == regs.dst.linear) { + // If the input layout and the output layout are the same, just perform a raw copy. + Memory::CopyBlock(dest_cpu, source_cpu, + src_bytes_per_pixel * regs.dst.width * regs.dst.height); + return; + } + + u8* src_buffer = Memory::GetPointer(source_cpu); + u8* dst_buffer = Memory::GetPointer(dest_cpu); + + if (!regs.src.linear && regs.dst.linear) { + // If the input is tiled and the output is linear, deswizzle the input and copy it over. + Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel, + dst_bytes_per_pixel, src_buffer, dst_buffer, true, + regs.src.block_height); + } else { + // If the input is linear and the output is tiled, swizzle the input and copy it over. + Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel, + dst_bytes_per_pixel, dst_buffer, src_buffer, false, + regs.dst.block_height); + } } } // namespace Engines diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 78d06218f..0c5b413cc 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -88,6 +88,11 @@ public: } regs{}; MemoryManager& memory_manager; + +private: + /// Performs the copy from the source surface to the destination surface as configured in the + /// registers. + void HandleSurfaceCopy(); }; #define ASSERT_REG_POSITION(field_name, position) \ -- cgit v1.2.3