From b7bc3c25496849661846f2fe42f591f2a81fbc87 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Wed, 19 Feb 2020 13:40:37 -0400 Subject: FenceManager: Manage syncpoints and rename fences to semaphores. --- src/video_core/engines/maxwell_3d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core/engines/maxwell_3d.cpp') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a7e951433..2824ed707 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -405,7 +405,7 @@ void Maxwell3D::ProcessQueryGet() { switch (regs.query.query_get.operation) { case Regs::QueryOperation::Release: if (regs.query.query_get.fence == 1) { - rasterizer.SignalFence(regs.query.QueryAddress(), regs.query.query_sequence); + rasterizer.SignalSemaphore(regs.query.QueryAddress(), regs.query.query_sequence); } else { StampQueryResult(regs.query.query_sequence, regs.query.query_get.short_query == 0); } @@ -487,7 +487,7 @@ void Maxwell3D::ProcessSyncPoint() { const u32 increment = regs.sync_info.increment.Value(); [[maybe_unused]] const u32 cache_flush = regs.sync_info.unknown.Value(); if (increment) { - system.GPU().IncrementSyncPoint(sync_point); + rasterizer.SignalSyncPoint(sync_point); } } -- cgit v1.2.3