From aec129c1ab333292c37e28bd6b76670e9d0a1acf Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 30 Jun 2022 22:04:23 -0400 Subject: renderer_(gl/vk): Implement ASTC_10x6_UNORM - Used by Monster Hunter Rise Update 10.0.2 --- src/video_core/compatible_formats.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/video_core/compatible_formats.cpp') diff --git a/src/video_core/compatible_formats.cpp b/src/video_core/compatible_formats.cpp index 014d880e2..4e75f33ca 100644 --- a/src/video_core/compatible_formats.cpp +++ b/src/video_core/compatible_formats.cpp @@ -131,9 +131,12 @@ constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{ // PixelFormat::ASTC_2D_10X5_SRGB // Missing formats: -// PixelFormat::ASTC_2D_10X6_UNORM // PixelFormat::ASTC_2D_10X6_SRGB +constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{ + PixelFormat::ASTC_2D_10X6_UNORM, +}; + constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{ PixelFormat::ASTC_2D_10X8_UNORM, PixelFormat::ASTC_2D_10X8_SRGB, @@ -226,6 +229,7 @@ constexpr Table MakeViewTable() { EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA); EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA); EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA); + EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA); EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA); EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA); EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA); -- cgit v1.2.3