From ae7a82fa1c65b4efc9e7bf9863fa229778a72d1c Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Wed, 30 Mar 2016 02:45:18 +0200 Subject: Turn ShaderSetup into struct --- src/video_core/command_processor.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/video_core/command_processor.cpp') diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index dd1379503..e7dc5ddac 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -144,12 +144,12 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { immediate_attribute_id = 0; Shader::UnitState shader_unit; - Shader::Setup(); + g_state.vs.Setup(); // Send to vertex shader if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, static_cast(&immediate_input)); - Shader::OutputVertex output = Shader::Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1); + Shader::OutputVertex output = g_state.vs.Run(shader_unit, immediate_input, regs.vs.num_input_attributes+1); // Send to renderer using Pica::Shader::OutputVertex; @@ -237,7 +237,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { vertex_cache_ids.fill(-1); Shader::UnitState shader_unit; - Shader::Setup(); + g_state.vs.Setup(); for (unsigned int index = 0; index < regs.num_vertices; ++index) { @@ -274,7 +274,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { // Send to vertex shader if (g_debug_context) g_debug_context->OnEvent(DebugContext::Event::VertexShaderInvocation, (void*)&input); - output = Shader::Run(shader_unit, input, loader.GetNumTotalAttributes()); + output = g_state.vs.Run(shader_unit, input, loader.GetNumTotalAttributes()); if (is_indexed) { vertex_cache[vertex_cache_pos] = output; -- cgit v1.2.3