From 4f0f481f63d0d5587a6d6d319f9815de87ed79ec Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 30 Oct 2020 16:13:29 -0400 Subject: nvdec: Make use of [[nodiscard]] where applicable Prevents bugs from occurring where the results of a function are accidentally discarded --- src/video_core/command_classes/codecs/h264.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/video_core/command_classes/codecs/h264.cpp') diff --git a/src/video_core/command_classes/codecs/h264.cpp b/src/video_core/command_classes/codecs/h264.cpp index 549a40f52..33e063e20 100644 --- a/src/video_core/command_classes/codecs/h264.cpp +++ b/src/video_core/command_classes/codecs/h264.cpp @@ -43,7 +43,8 @@ H264::H264(GPU& gpu_) : gpu(gpu_) {} H264::~H264() = default; -std::vector& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, bool is_first_frame) { +const std::vector& H264::ComposeFrameHeader(NvdecCommon::NvdecRegisters& state, + bool is_first_frame) { H264DecoderContext context{}; gpu.MemoryManager().ReadBlock(state.picture_info_offset, &context, sizeof(H264DecoderContext)); -- cgit v1.2.3