From 7cb2ab358517d95ebcd35c94c72b9e91762906c3 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 9 Apr 2021 01:45:39 -0300 Subject: shader: Implement SULD and SUST --- src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp') diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index edbfcd308..bc23b0211 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -416,8 +416,7 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::ImageQueryLod: case IR::Opcode::ImageGradient: { const TextureType type{inst.Flags().type}; - info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D || - type == TextureType::Shadow1D || type == TextureType::ShadowArray1D; + info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D; info.uses_sparse_residency |= inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp) != nullptr; break; -- cgit v1.2.3