From bec7d3111d3de2a7a8384b1e761bc3692afef9c7 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 1 Mar 2021 00:25:15 -0500 Subject: shader: Make IMNMX, SHR, SEL stylistically more consistent --- .../frontend/maxwell/translate/impl/integer_minimum_maximum.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp') diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp index 12c6aae3d..5303db612 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/integer_minimum_maximum.cpp @@ -23,7 +23,7 @@ void IMNMX(TranslatorVisitor& v, u64 insn, const IR::U32& op_b) { throw NotImplementedException("IMNMX.MODE"); } - IR::U1 pred = v.ir.GetPred(imnmx.pred); + IR::U1 pred{v.ir.GetPred(imnmx.pred)}; const IR::U32 op_a{v.X(imnmx.src_reg)}; IR::U32 min; IR::U32 max; -- cgit v1.2.3