From b566c98258ad368fb1c4b18fa5ffeb51ff4b0efb Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sun, 30 Apr 2023 18:37:37 +0100 Subject: Define SampleMask as an array --- src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 0cd87a48f..fee510f7b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -473,7 +473,8 @@ void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) { } void EmitSetSampleMask(EmitContext& ctx, Id value) { - ctx.OpStore(ctx.sample_mask, value); + const Id pointer{ctx.OpAccessChain(ctx.output_u32, ctx.sample_mask, ctx.u32_zero_value)}; + ctx.OpStore(pointer, value); } void EmitSetFragDepth(EmitContext& ctx, Id value) { -- cgit v1.2.3