From 618de4e7871898f165c028293becd235ce3ccb09 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 16 Oct 2021 00:30:43 -0400 Subject: vulkan: Fix rescaling push constant usage --- src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index c0db7452f..bac683ae1 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -529,8 +529,8 @@ Id EmitYDirection(EmitContext& ctx) { Id EmitResolutionDownFactor(EmitContext& ctx) { if (ctx.profile.unified_descriptor_binding) { const Id pointer_type{ctx.TypePointer(spv::StorageClass::PushConstant, ctx.F32[1])}; - const Id pointer{ - ctx.OpAccessChain(pointer_type, ctx.rescaling_push_constants, ctx.u32_zero_value)}; + const Id index{ctx.Const(ctx.rescaling_downfactor_member_index)}; + const Id pointer{ctx.OpAccessChain(pointer_type, ctx.rescaling_push_constants, index)}; return ctx.OpLoad(ctx.F32[1], pointer); } else { const Id composite{ctx.OpLoad(ctx.F32[4], ctx.rescaling_uniform_constant)}; -- cgit v1.2.3